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Game Programming for Artists (Paperback)

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ai techniques for game programming
ai techniques for game programming
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Swift Game Programming for Absolute Beginners
Apress
Swift Game Programming for Absolute Beginners
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Game Audio Programming: Principles and Practices
Crc Press
Game Audio Programming: Principles and Practices
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Designing Instruction for Library Users
Crc Press
Designing Instruction for Library Users
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Becoming a Video Game Artist: From Portfolio Design to Landing the Job
Crc Press
Becoming a Video Game Artist: From Portfolio Design to Landing the Job
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The Critique Handbook The Art Student's Sourcebook and Survival Guide
Pearson
The Critique Handbook The Art Student's Sourcebook and Survival Guide
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Information Technologies: Teaching to Use—Using to Teach
Crc Press
Information Technologies: Teaching to Use—Using to Teach
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20 Essential Games to Study
Crc Press
20 Essential Games to Study
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Graphic Design: Learn It, Do It
Crc Press
Graphic Design: Learn It, Do It
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Game Programming for Artists (Paperback)
Game Programming for Artists (Paperback)
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Your Teaching Style: A Practical Guide to Understanding, Developing and Improving
Crc Press
Your Teaching Style: A Practical Guide to Understanding, Developing and Improving
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The Art of Learning: Neural Networks and Education
Crc Press
The Art of Learning: Neural Networks and Education
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Facilitating the Development and Use of Interactive Learning Environments
Crc Press
Facilitating the Development and Use of Interactive Learning Environments
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Understanding Kids, Play, and Interactive Design
Crc Pr I
Understanding Kids, Play, and Interactive Design
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Computer Organization, Design, and Architecture, Fifth Edition
Crc Press
Computer Organization, Design, and Architecture, Fifth Edition
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Design Engineer's Sourcebook
Crc Press
Design Engineer's Sourcebook
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Guidebook
Crc Press
Guidebook
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Understanding Kids, Play, and Interactive Design
Crc Pr I
Understanding Kids, Play, and Interactive Design
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A Textbook of General Practice 3E
Crc Press
A Textbook of General Practice 3E
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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction
Morgan Kaufmann Publishers
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction
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game sound an introduction to the history theory and practice of video game
game sound an introduction to the history theory and practice of video game
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Design and Development of Training Games
Cambridge University Press
Design and Development of Training Games
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Game Face: The Media Training Playbook  19 Cautionary Tales (Paperback)
Qa Books
Game Face: The Media Training Playbook 19 Cautionary Tales (Paperback)
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Game Design Deep Dive
Crc Pr I
Game Design Deep Dive
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Game Audio Programming: Principles and Practices
Crc Press
Game Audio Programming: Principles and Practices
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Pre-Owned Challenges for Games Designers: Non-Digital Exercises for Video Game Designers  9781542453318  1542453313  Paperback
Pre-Owned Challenges for Games Designers: Non-Digital Exercises for Video Game Designers 9781542453318 1542453313 Paperback
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Pre-Owned Books for Professionals by Professionals: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Paperback)
Apress
Pre-Owned Books for Professionals by Professionals: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach (Paperback)
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C# and Game Programming (Second Edition): A Beginner's Guide
A K Peters
C# and Game Programming (Second Edition): A Beginner's Guide
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Learn to Implement Games with Code
A K Peters
Learn to Implement Games with Code
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Learn to Implement Games with Code
A K Peters
Learn to Implement Games with Code
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The Game Designer's Playbook An Introduction to Game Interaction Design
Oxford University Press
The Game Designer's Playbook An Introduction to Game Interaction Design
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teaching advanced composition
teaching advanced composition
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drama games techniques for self development
drama games techniques for self development
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In the Game
Collins Educational
In the Game
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Ai for Games
Crc Pr I
Ai for Games
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Simply Instructional Coaching
Solution Tree Press
Simply Instructional Coaching
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The Creative Writer, Level Three Building Your Craft
The Welltrained Mind Press
The Creative Writer, Level Three Building Your Craft
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Fun Skills Level 6 Book + Audio Download
Cambridge University Press
Fun Skills Level 6 Book + Audio Download
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Teaching Creative Workshops In Person and Online
Herbert Press
Teaching Creative Workshops In Person and Online
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Learning Processing: A Beginner's Guide to Programming Images, Animati
Morgan Kaufmann Publishers
Learning Processing: A Beginner's Guide to Programming Images, Animati
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The Graphic Novel Classroom; POWerful Teaching and Learning With Images
Corwin Press
The Graphic Novel Classroom; POWerful Teaching and Learning With Images
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Introduction to Game Programming in C++
Jones Bartlett Learning
Introduction to Game Programming in C++
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Bit by Bit: How Video Games Transformed Our World (Revised)  (Hardcover)
Basic Books
Bit by Bit: How Video Games Transformed Our World (Revised) (Hardcover)
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level up the guide to great video game design
level up the guide to great video game design
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Fun Skills Level 6 Book + Audio Download
Cambridge Univ Pr
Fun Skills Level 6 Book + Audio Download
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The Fundamentals of C/C++ Game Programming: Using Target-based Development
Crc Press
The Fundamentals of C/C++ Game Programming: Using Target-based Development
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The Board Game A Director's Companion for Winning
Wiley
The Board Game A Director's Companion for Winning
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Using Games to Enhance Learning and Teaching: A Beginner's Guide
Routledge
Using Games to Enhance Learning and Teaching: A Beginner's Guide
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